![]() This format changes automatically depending on which platform you are building for. ![]() When importing from an EXR or HDR high dynamic range See in Glossary file containing HDR information, the Texture Importer automatically chooses the right HDR format for the output Texture. Normal maps A type of Bump Map texture that allows you to add surface detail such as bumps, grooves, and scratches to a model which catch the light as if they are represented by real geometry.The following topics offer recommendations and detail any limitations on importing Textures: For 2D Projects, use the Sprite Editor.For 3D Projects, create a Material and assign the Texture to the new Material.To use the imported Assets in your Project:.Click the Apply button to save the changes.More info See in Glossary, set the Texture Import Settings. ![]()
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